1. Home
  2. Patch Notes

Patch Notes - October 13, 2026

EverQuest Legends Update - 10/13/2026


General

  • Fixed an issue where attempting to save Barbarian face customizations would fail.

Raid Resuming

  • Each boss in a raid with a lockout timer is now a checkpoint and once killed. Any spawn point tied to this boss's timer will not spawn when you resume the raid. While this is not particularly useful in today's content, this will be useful in later content.
  • The replay timer requirement for joining a group member's raid has also been removed. However, you will not receive loot from bosses if you have already killed that boss today.

NOTE: If a player joins another player's resumed raid and has a boss you shouldn't get loot on yet due to lockouts you will be able to kill the boss but will receive no loot for that boss. You will receive the same total possible loot per day/week as before, but there are now more options to assist your friends. AAs

  • Widened Perceptions now works correctly after you switch to a low-level loadout.
  • Unbound Cascade now adds to your base critical damage. Before this fix, it actually lowered your crit damage.

Pets

  • Pets with equipped items now use new and improved damage and delay calculations. When picking a pet weapon, its ratio now matters much more than its base damage.
  • Player pet damage no longer applies weapon damage bonus to items that no longer exist.
  • Increased the level cap for upgraded player pets from player level - 1 to player level.

Achievements

  • The Kobold-slaying achievement now names the continent of Odus instead of Gloomingdeep.

Spells

  • Magical Monologue no longer appears in the Bard song list.