1. Home
  2. Patch Notes

Natch Potes - September 1, 2026

EverQuest Legends Update - 09/01/2026

UPDATE NOTIFICATION: Servers will come down on Tuesday, Sept 1, 2026, 06:00 AM PDT.
Estimated downtime is 3 hours.

Plane of Sky Changes

- Players can now receive bonus quest loot drops in the Plane of Sky for the classes in their current loadout. The drops will go into your Personal Loot pool and are affected by your loot filters such as auto-store and auto-destroy.

- These bonus drops extend to all enemies that drop items used in Plane of Sky class quests except for the lettered "Wind Rune" items. That means main bosses, Efreeti, and even regular enemies that are needed for specific drops like many of the enemies on Islands 6 and 7.

- The bonus drops are not guaranteed but there are separate chances for all of the classes in your loadout - meaning that on occasion you can have three additional items added to your personal loot for a single kill!

Loadout Improvements

 - You can now change your gender as part of configuring a loadout.

 - Your currently selected face and eyes now save and can be stored as part of Loadouts.

General

- Levitation spells have had their descent rate adjusted to be consistent when slowly floating down.

Achievements

- Kerran now count for the "Not a Kerran the World!" Achievement.
- Various Achievements are now marked optional that are not completable in the current expansion.
- The achievements relating to zones Freeport Sewers, Jaggedpine Forest, Caverns of Exile, and Nedaria's Landing are no longer active as they are inaccessible. 
- The achievement Hunter of Toxxulia Forest is no longer active as it no longer has any valid targets.

AAs

- Full Potential will now autogrant at level 50. If you previously did not receive this AA, swap to any level 50 Loadout and zone.
- The Valiant Steed and Abyssal Steed AA abilities have been removed and the points refunded to all players who had these abilities.
Existing Valiant Steed and Abyssal Steed items have been converted into Holy Steed and Unholy Steed items, respectively.

Zones & Population

- Fixed an issue where 3 NPCs in North Ro were flagged as named, despite the fact that they are obviously just Troopers.
- Malloy the Songbird in West Freeport no longer is tagged as a rare creature.
- Clockwork XIVB in Akanon should no longer show up as a humanoid.

Items

- Enchanted Fine Steel Morning Star is now usable by Beastlords
- Added a missing ornamentation socket to Ancient Spurned Waistcoat.
- The various Brooch rewards from the Rathe Mountains Froglok quest lines no longer have a level requirement.

Spells

- Improved spell stacking to prevent detrimental spells overwriting beneficial buffs when they impact, such as Hastes vs Slows, Movement Speed Buffs vs Snares, and Heal-Over-Time vs Damage-Over-Time spells. In addition, detrimental spells will no longer strip beneficial spells from players when they contain the same effect type.
- Dispel spells are treated as detrimental for targeting in Spellblade procs.

Stances & Invocations

The SpellBlade Invocation has been updated to work within a 2 second margin.
e.g. If a spell's cast time is 4 seconds and its re-use time is 6 seconds, this is a valid spell for SpellBlade.

UI

- Fixed an issue where some checkboxes and labels were word wrapping too soon when using fractional scaling.
- Right clicking on the spell gem in the actions window will now operate the same as right clicking else where in the list. Added an upgrade hint to the description section.
- Added a toggle to smooth out camera motion while in first person mode.
- Fixed an issue where an improper message would appear when trying to leave an instance in combat.